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3D

Current WIP’s

Currently focusing on creating UE5 MetaHuman clothing to be sold on the new Fab Marketplace. These pieces will be fit to the (up to) 18 different body variations which is a unique and tedious requirement.

I believe this is the case as Epic chose to pursue realism and morphing and blending of the meshes to create the unique bodies would have distorted the photorealistic materials.

Luckily I am in the unique position with the means to create clothing to these variations as i’ve been doing similar work as a freelancer this year. Even though it is a slog, I believe more diversity in body representations is an important goal.

My 18 Avatars with fitting suits within MD


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Some of the references and inspiration I am / will be using.


I am particularly inspired by renaissance ornamentation

I am particularly inspired by renaissance ornamentation

DF-npc-The_Night_Mother.gif DF-npc-The_Benefactor.png att.QSLZ5c3UJ53fq1FB-r-IUGzLk6tpdVVotsGHyQuepTo.png 0CC670CE-9C30-434F-B606-A7212F591564.png

The Works


Screenshot 2024-11-08 at 12.26.22 am.png Screenshot 2024-11-08 at 12.33.31 am.png Screenshot 2024-11-08 at 12.33.55 am.png Screenshot 2024-11-08 at 12.17.36 am.png Screenshot 2024-11-08 at 12.21.17 am.png

These two are from a different project and have more modern inspiration.


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I have rigging and animation working in unreal engine but I am still designing my rendering scenes